ComparisonsDated prices and like-for-like tests.
GuidesHow to direct a shot and evaluate the result.
Product notesWorkflow decisions, measurements and changes.
Comparisons2026-10-259 min
Recasting people, locations and colours in a finished clip: four replacement routes judged on whether the people still move, why Wan 3.0 needs short runs, and why outpainting 9:16 to 16:9 shows.
Guides2026-10-1510 min
One miniature comedy scene shows how model choice and specialised prompt skills affect picture consistency, dialogue, camera moves and production costs.
Guides2026-10-039 min
One selfie clip, seven ways to change the room and the clothes around the speaker: restyle, cut-out and photo-avatar routes, with the process, prompts and a reusable template.
Guides2026-10-036 min
Reference sheets for every recurring element, how to get them into Seedance, and why fewer references hold a story together better.
Guides2026-10-028 min
Topaz AI and Astra settings, plus real Higgsfield UI and ByteDance Pro upscales with before-and-after frames and recorded settings.
Comparisons2026-09-219 min
Seedance 2.5 Editor, Beeble SwitchX, Veo Omni Flash, Higgsfield Genjutsu, Runway Aleph 2.0 and Kling O1 Edit for changing one thing in a finished clip, with a real Genjutsu job and the objects it missed.
Guides2026-09-177 min
Six running-commercial takes show how the reference frame, prompt direction and model choice combine to shape the final ad.
Comparisons2026-09-164 min
A published “flat” per-second rate excluded the resolution we actually wanted. Reconciliation against one paid run exposed the 4.4× gap.
Comparisons2026-09-076 min
Sixteen service and model combinations reduced to a per-second rate, with the resolution, pricing basis and limits that make the headline numbers unlike each other.